VR gaming is a booming industry, with more and more tech companies investing in it. Current major players in this arena are HTC (HTC Vive), Sony (PlayStation VR), Samsung (Gear VR), and the pioneering, independently developed Oculus Rift.
In layman’s terms, virtual reality is a simulation of the real world. Those using this technology can look around, explore, and interact with an imaginary environment. This is made possible via biosensing, attaching sensors on headsets and gloves that the user wears. A VR game, therefore, is as “immersive” as any game can get.
Rapid developments in nanotechnology—as evidenced by current smartphones—has paved the way for modern VR displays. Motion sensing tools like gyroscopes coupled with HD screens and faster processors can be packed into small, portable machines and gadgets.
With better accessibility and relative affordability, the technology is flourishing. In March 2014, Facebook purchased Oculus VR for $2 billion. In the same year, Sony unveiled the PlayStation VR, and Google introduced the Cardboard, a stereoscopic viewer for smartphones. By early 2016, HTC joined the fray with its Vive headset.
VR Gaming is still a niche market, and game-exclusivity to company platforms is still the norm. But more and more games are increasingly being released in a VR format. Current games to try out are “Dear Esther” (Oculus Rift), “Batman: Arkham VR” (multiplatform), “Farpoint” (PlayStation VR), “Pool Nation VR” (HTC Vive), and “Shooting Showdown 2” (Gear VR).
Coming up soon to VR are popular titles like “Doom,” “The Walking Dead,” and “Skyrim.” The gaming future’s so bright; you got to wear VR shades.